前端时间格式化

  • 时间函数封装

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    fmtDate(time = new Date()) {
    Date.prototype.Format = function (fmt) {
    var o = {
    'M+': this.getMonth() + 1, // 月份
    'd+': this.getDate(), // 日
    'H+': this.getHours(), // 小时
    'm+': this.getMinutes(), // 分
    's+': this.getSeconds(), // 秒
    'q+': Math.floor((this.getMonth() + 3) / 3), // 季度
    S: this.getMilliseconds(), //毫秒
    }
    if (/(y+)/.test(fmt))
    fmt = fmt.replace(
    RegExp.$1,
    (this.getFullYear() + '').substr(4 - RegExp.$1.length)
    )
    for (var k in o)
    if (new RegExp('(' + k + ')').test(fmt))
    fmt = fmt.replace(
    RegExp.$1,
    RegExp.$1.length == 1
    ? o[k]
    : ('00' + o[k]).substr(('' + o[k]).length)
    )
    return fmt
    }
    return time.Format('yyyy-MM-dd HH:mm:ss')
    },
  • 使用

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    // 默认 40 分钟的倒计时
    laterTime() {
    // 40分钟后的时间
    var fmtTime = this.fmtDate()
    var time = new Date(fmtTime.replace('-', '/'))
    console.log('time:' + time)
    var min = 40
    time.setMinutes(time.getMinutes() + min, time.getSeconds(), 0)
    console.log('time:' + time)
    // 40分钟后的时间: console.log('164:' + this.fmtDate(time))
    sessionStorage.setItem('inputTime', this.fmtDate(time))
    },
  • 倒计时实现

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    // 倒计时实现
    getTime(date = '2022-12-20 22:10:00') {
    date = sessionStorage.getItem('inputTime')
    // 返回的是用户输入时间总毫秒数
    var inputDate = +new Date(date)
    // 返回当前时间的总毫秒数
    var nowDate = +new Date()
    // times 剩余时间总的秒数
    var times = (inputDate - nowDate) / 1000
    var h = parseInt((times / 60 / 60) % 24)
    h = h < 10 ? '0' + h : h
    this.hour = h
    console.log('h: ' + this.hour)
    var m = parseInt((times / 60) % 60)
    m = m < 10 ? '0' + m : m
    this.minute = m
    var s = parseInt(times % 60)
    s = s < 10 ? '0' + s : s
    this.second = s
    },
    },
  • 整体

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    <!--待优化 -->
    <template>
    <div class="home">
    <el-card class="box-card">
    <el-tooltip
    class="item"
    effect="dark"
    content="Click to enter custom time"
    placement="top"
    >
    <h1 @click="inputTime" class="inputTime">Time Plan</h1>
    </el-tooltip>
    <p class="btn">
    <el-button @click="study">study-time</el-button> /
    <el-button type="info" @click="game"> game-time</el-button>
    </p>
    <h3 class="showTime">
    <span>{{ hour }}</span> H <span> {{ minute }}</span> M
    <span>{{ second }}</span> S
    </h3>
    </el-card>
    <el-timeline :class="{ active: isShow, game: isGame }" ref="timeLineRef">
    <el-timeline-item
    v-for="(activity, index) in activities"
    :key="index"
    :icon="activity.icon"
    :type="activity.type"
    :color="activity.color"
    :size="activity.size"
    :timestamp="activity.timestamp"
    >
    {{ activity.content }}
    </el-timeline-item>
    </el-timeline>

    <el-dialog
    title="Time Management"
    :visible.sync="dialogVisible"
    width="30%"
    :before-close="handleClose"
    >
    <div>
    please enter time: <el-input type="text" v-model="inputDate" />
    </div>
    <span slot="footer" class="dialog-footer">
    <el-button @click="dialogVisible = false">Cancel</el-button>
    <el-button type="primary" @click="saveTime">Submit</el-button>
    </span>
    </el-dialog>
    <el-card class="box-card dwn" :class="{ active: isShow }">
    <router-view />
    </el-card>
    </div>
    </template>

    <script>
    var timer = null
    var sessionTime =
    sessionStorage.getItem('inputTime') == null
    ? sessionStorage.setItem('inputTime', '2022-12-20 22:10:00')
    : sessionStorage.getItem('inputTime')
    console.log(sessionTime)

    var clearId = null
    export default {
    data() {
    return {
    isShow: true, // display: none
    dialogVisible: false,
    hour: '00',
    minute: '00',
    second: '00',
    dialogVisible: false,
    inputDate: sessionTime,
    afterDate: '',
    }
    },
    created() {
    var date = sessionStorage.getItem('inputTime')
    this.getTime()
    clearId = setInterval(() => {
    this.getTime()
    }, 1000)
    },
    methods: {
    fmtDate(time = new Date()) {
    Date.prototype.Format = function (fmt) {
    var o = {
    'M+': this.getMonth() + 1, //月份
    'd+': this.getDate(), //
    'H+': this.getHours(), //小时
    'm+': this.getMinutes(), //
    's+': this.getSeconds(), //
    'q+': Math.floor((this.getMonth() + 3) / 3), //季度
    S: this.getMilliseconds(), //毫秒
    }
    if (/(y+)/.test(fmt))
    fmt = fmt.replace(
    RegExp.$1,
    (this.getFullYear() + '').substr(4 - RegExp.$1.length)
    )
    for (var k in o)
    if (new RegExp('(' + k + ')').test(fmt))
    fmt = fmt.replace(
    RegExp.$1,
    RegExp.$1.length == 1
    ? o[k]
    : ('00' + o[k]).substr(('' + o[k]).length)
    )
    return fmt
    }
    return time.Format('yyyy-MM-dd HH:mm:ss')
    },
    // 默认 40 分钟
    laterTime() {
    // 40分钟后的时间
    var fmtTime = this.fmtDate()
    var time = new Date(fmtTime.replace('-', '/'))
    console.log('time:' + time)
    var min = 40
    time.setMinutes(time.getMinutes() + min, time.getSeconds(), 0)
    console.log('time:' + time)
    // 40分钟后的时间: console.log('164:' + this.fmtDate(time))
    sessionStorage.setItem('inputTime', this.fmtDate(time))
    },
    study() {
    this.isShow = !this.isShow
    if (!this.isShow) {
    this.$message.success(
    'The default learning time is 40 minutes, you can enter a custom time'
    )
    this.laterTime()
    this.getTime()
    } else {
    clearInterval(clearId)
    this.$message.info('Stop the timer')
    }
    },
    game() {
    console.log('game....')
    this.isGame = !this.isGame
    if (this.isGame) {
    this.$message.success(
    'The default game is 40 minutes, you can enter a custom time...........'
    )
    this.isShow = true
    this.isGame = true
    window.location.reload()
    this.laterTime()
    this.getTime()
    // 关闭显示 timeline
    } else {
    this.isShow = true
    clearInterval(clearId)
    this.$message.info('Stop the timer')
    }
    },
    inputTime() {
    this.dialogVisible = true
    },
    // 倒计时实现
    getTime(date = '2022-12-20 22:10:00') {
    date = sessionStorage.getItem('inputTime')
    // 返回的是用户输入时间总毫秒数
    var inputDate = +new Date(date)
    // 返回当前时间的总毫秒数
    var nowDate = +new Date()
    // times 剩余时间总的秒数
    var times = (inputDate - nowDate) / 1000
    var h = parseInt((times / 60 / 60) % 24)
    h = h < 10 ? '0' + h : h
    this.hour = h
    console.log('h: ' + this.hour)
    var m = parseInt((times / 60) % 60)
    m = m < 10 ? '0' + m : m
    this.minute = m
    var s = parseInt(times % 60)
    s = s < 10 ? '0' + s : s
    this.second = s
    },
    },
    }
    </script>

    <style>
    .home {
    width: 375px;
    margin: 100px auto;
    display: flex;
    justify-content: center;
    text-align: center;
    transform: translate(-10px);
    }

    .text {
    font-size: 12px;
    }

    .item {
    /* padding: 18px 0; */
    }
    .btn {
    margin-top: 13px;
    }
    .el-button {
    padding: 6px 4px !important;
    }
    .box-card {
    width: 330px !important;
    margin: -10px auto;
    }
    .el-timeline {
    margin: 30px !important;
    }
    .inputTime {
    cursor: pointer;
    }
    .inputTime:hover {
    color: orange;
    transition: cubic-bezier(0.075, 0.82, 0.165, 1) 0.2s;
    }
    .showTime {
    margin-top: 40px;
    }
    h3 span {
    display: inline-block;
    border: 1px solid rgba(0, 0, 0, 0.08);
    padding: 5px;
    border-radius: 5px;
    }
    h3 span:hover {
    background-color: skyblue;
    transition: all 0.2s ease-out;
    }
    .el-timeline {
    margin-left: 10px;
    }
    .game,
    .active {
    display: none;
    }
    .el-card {
    margin-left: 20px;
    }
    .dwn {
    height: 70px;
    }
    .el-dialog {
    position: fixed;
    width: 250px !important;
    margin: 60px;
    }
    </style>
  • 渲染效果

    渲染 自定义时间控制